After acquiring the mallet, you’ll have to go back to Tanaris to complete the Zul’Farrak dungeon, including the optional boss Gahz’rilla, which could prove to be a challenge for some groups. The quest for the Mallet of Zul’Farrak takes you to the summit of Jintha’Alor, an outdoor dungeon filled with elite trolls. The quest to kill Gahz’rilla in Zul’Farrak begins in Gadgetzan, but you’ll have to go on a side adventure through the Hunterlands to acquire the sacred mallet that’s needed to summon the great lizard. Gahz’rilla Screengrab via Blizzard Entertainment Be prepared for a relatively tough battle that will surely test your group’s health and mana bars. Mor’ladim himself hits like a truck and takes a group of players to take down. Mor’ladim tells the story of a restless undead warrior who roams the Raven Hill Cemetery endlessly, and it’s up to you to put the lost soldier to rest permanently. While most zones in Classic WoW end with an elite quest or two, Mor’ladim has perhaps the best story of any elite quest in the game. The culmination of Duskwood’s questlines, Mor’ladim is the grand finale to one of the strongest narrative zones in WoW. Onyxia’s Lair is a one-boss raid, so you’ll likely end up spending more time getting attuned to the raid via its lengthy attunement chain than you will actually defeating its lone boss. Additionally, the Onyxia’s Lair attunement chain is different depending on your faction, meaning you won’t have a similar experience if you choose to complete it with both an Alliance character and Horde character. The attunement chain will take you across Azeroth, with quests in the Burning Steppes, Desolace, Winterspring, and Blackrock Depths.
Getting attuned to Onyxia’s Lair is a relatively difficult process that requires the completion of quests in the open world, as well as WoW’s dungeons and raids. Onyxia’s Lair attunement chain Image via Blizzard Entertainment Be ready to die and have to restart these quests at least once before you get a feel for the mobs that may come your way. While these three quests could be completed with the assistance of a group or strong gear, the enemies that ambush you along the escort routes are relatively difficult to solo. Whether it’s in Tanaris, Feralas, or the Hinterlands, all three of these “Find OOX” quests are incredibly tedious since each of the chickens’ escort routes are littered with enemies who could kill you if you’re unprepared. Find OOX-17/TNĪcross Azeroth, there are three quests that have you track down a distress signal sent off by a mechanical chicken, which you’ll then have to escort to another location, usually entirely across the zone where the specific chicken is located. With that in mind, here are some of the hardest quests the game has to offer. Questing in Classic WoW is a far-from-streamlined experience. Plus, since travel takes much longer and is a lot less convenient in Classic, especially for low-level players, completing certain quests efficiently is a tall order.
Part of the reason quests are so much more of a chore in Classic is because many of their objectives are spread across from each other, with quest lines sometimes sending players across the entirety of the map. Classic quests are often followed up with other quests in a chain, meaning players have to invest plenty of time into completing not just one quest, but several others shortly after. Back when the game was first released, quests asked more from players and ultimately took longer to complete. Quests in World of Warcraft: Classic have a reputation for being marginally harder than those of retail WoW.